Talk:Status effects

Negative Armor
I think the four "generic change" stats listed at the bottom can have negative values. This is relevant for Armor and Damage Reduction, as damage taken can increase when they're negative. It might be especially handy to mention, since you don't see tooltips for them (or Evasion) at negative values like you do when they're positive, so a casual player might not catch it. I'm not sure enough to give it that article confidence, so I'm bringing it up here. It also makes me wonder - does Evasion do anything different at a negative value than at zero? -ChosenWon (talk) 08:03, 27 November 2019 (UTC)